﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


public static partial class EventNameConfig
{
    public static class GanmeEnd
    {
        public static readonly string
            PlayerInEndLight = "GanmeEnd_PlayerInEndLight",
            PlayerOutEndLight = "GanmeEnd_PlayerOutEndLight",
            GanmeEndStr="GanmeEnd_GanmeEndStr";
    }
}

